This is my initial attempt at creating my own game. The game revolves around an adventurous third-person experience, where the protagonist discovers interconnectedness between three different lives across three levels. Symbolic representations within the game highlight the character's significance within this world, propelling their soul to ascend to higher levels.
In the showcased gameplay capture, the first level sets the stage for the story. The character transcends their physical form, venturing into an oasis and encountering their slumbering body. This pivotal moment signifies the beginning of the character's journey.
One of the major challenges I faced during the development process was mastering blueprints and implementing essential features into the game. These features encompassed character and interaction sounds, a key and portal system, as well as ensuring a cohesive storyline across levels.
I would like to extend my gratitude to Polyart Studio, TomkaGS, and Rocketarts for their invaluable contributions to the environment assets utilized in this game. Furthermore, I constructed the level using Unreal 4.25, harnessing its powerful capabilities.
References and Story Board
Game One Roadmap
3D Model Cabin 3DS Max
Cabin Substance Painter
BP Game Logic
BP Keys
BP Portal